Машинный код

This commit is contained in:
2022-05-14 15:46:00 +03:00
parent 1e6eef3d82
commit 7534739401
5 changed files with 0 additions and 401 deletions

View File

@@ -1,31 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31025.194
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Lab1_1", "Lab1_1.vcxproj", "{8E1DEADF-98BA-4947-9AED-5486C2F7B9F5}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{8E1DEADF-98BA-4947-9AED-5486C2F7B9F5}.Debug|x64.ActiveCfg = Debug|x64
{8E1DEADF-98BA-4947-9AED-5486C2F7B9F5}.Debug|x64.Build.0 = Debug|x64
{8E1DEADF-98BA-4947-9AED-5486C2F7B9F5}.Debug|x86.ActiveCfg = Debug|Win32
{8E1DEADF-98BA-4947-9AED-5486C2F7B9F5}.Debug|x86.Build.0 = Debug|Win32
{8E1DEADF-98BA-4947-9AED-5486C2F7B9F5}.Release|x64.ActiveCfg = Release|x64
{8E1DEADF-98BA-4947-9AED-5486C2F7B9F5}.Release|x64.Build.0 = Release|x64
{8E1DEADF-98BA-4947-9AED-5486C2F7B9F5}.Release|x86.ActiveCfg = Release|Win32
{8E1DEADF-98BA-4947-9AED-5486C2F7B9F5}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {83E70304-D43D-4184-9D07-00854F397EB3}
EndGlobalSection
EndGlobal

View File

@@ -1,150 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{8e1deadf-98ba-4947-9aed-5486c2f7b9f5}</ProjectGuid>
<RootNamespace>Lab11</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="Lab1_1.cpp" />
</ItemGroup>
<ItemGroup>
<Text Include="Test_result.txt" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -1,27 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Исходные файлы">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Файлы заголовков">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Файлы ресурсов">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Lab1_1.cpp">
<Filter>Исходные файлы</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Text Include="Test_result.txt">
<Filter>Файлы ресурсов</Filter>
</Text>
</ItemGroup>
</Project>

View File

@@ -1,4 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup />
</Project>

View File

@@ -1,189 +0,0 @@
#include <iostream>
#include <fstream>
#include <string>
#include <Windows.h>
#include <cstdio>
#include <time.h>
using namespace std;
const int length = 32;
const char universum[] = "АБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯ";
char stringA[length];
char stringB[length];
char stringC[length];
char stringD[length];
bool vectorA[length], vectorB[length], vectorC[length], vectorD[length], vectorF[length];
double firstTimePoint, lastTimePoint, totalTime = 0;
const char filename[] = "output.txt";
const int testAmount = 10;
void setupConsole()
{
setlocale(LC_ALL, "Russian");
SetConsoleOutputCP(1251);
SetConsoleCP(1251);
}
void outputGreeting()
{
cout << "Программа рассчитывает значение множества F согласно следующим законам - " << endl;
cout << "F = A - (B v C v D), что равносильно F = A - B - C - D." << endl;
cout << "Универсум: " << universum << endl;
}
void input()
{
cout << endl;
cout << "Введите множество A: ";
cin >> stringA;
cout << "Введите множество B: ";
cin >> stringB;
cout << "Введите множество C: ";
cin >> stringC;
cout << "Введите множество D: ";
cin >> stringD;
cout << endl;
}
int memberToIndex(char member)
{
return member - 'А';
}
char indexToMember(int number)
{
return number + 'А';
}
void vectorFromString(bool*vector, const char string[])
{
for (int i = 0; string[i]; i++)
vector[memberToIndex(string[i])] = 1;
};
void convertSets()
{
vectorFromString(vectorA, stringA);
vectorFromString(vectorB, stringB);
vectorFromString(vectorC, stringC);
vectorFromString(vectorD, stringD);
}
void calculateAnswer()
{
for (int i = 0; i < length; i++)
vectorF[i] = (vectorA[i] && !vectorB[i] && !vectorC[i] && !vectorD[i]);
}
void outputSetToConsole(bool(&vector)[length])
{
for (int i = 0; i < length; ++i)
if (vector[i])
cout << indexToMember(i);
}
void outputSetToFile(bool(&vector)[length], ofstream& output)
{
for (int i = 0; i < length; ++i)
if (vector[i])
output << indexToMember(i);
}
void executeTask()
{
convertSets();
calculateAnswer();
}
void outputAnswer()
{
cout << "Ответ: F = ";
outputSetToConsole(vectorF);
cout << endl;
}
int factorial(int number)
{
int factorial = 1;
for (int i = 1; i <= number; i++)
factorial *= number;
return factorial;
}
bool randomBool()
{
return rand() % 2;
}
void fillVectors()
{
for (int i = 0; i < length; i++)
{
vectorA[i] = randomBool();
vectorB[i] = randomBool();
vectorC[i] = randomBool();
vectorD[i] = randomBool();
}
}
void clearAnswerVector()
{
for (int i = 0; i < length; i++)
vectorF[i] = 0;
}
void executeTest()
{
ofstream output;
output.open(filename);
for (int i = 0; i < testAmount; i++)
{
fillVectors();
clearAnswerVector();
output << "Множество A: ";
outputSetToFile(vectorA, output);
output << endl;
output << "Множество B: ";
outputSetToFile(vectorB, output);
output << endl;
output << "Множество C: ";
outputSetToFile(vectorC, output);
output << endl;
output << "Множество D: ";
outputSetToFile(vectorD, output);
output << endl;
firstTimePoint = clock();
calculateAnswer();
lastTimePoint = clock();
totalTime += lastTimePoint - firstTimePoint;
output << "Ответ: F = ";
outputSetToFile(vectorF, output);
output << endl;
output << '*' << endl;
}
output.close();
}
void outputTestInfo()
{
cout << endl;
cout << "- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -" << endl;
cout << "Из 33 символов может быть составлено " << factorial(length) << " перестановок" << endl;
cout << "Программой будут рассмотрены лишь " << testAmount << " случайных комбинаций" << endl;
cout << "Отчеты будут выведены в файл output.txt" << endl;
cout << "На выполнение алгоритма уходит " << totalTime / 1000 << " секунд." << endl;
}
int main()
{
setupConsole();
outputGreeting();
input();
executeTask();
outputAnswer();
executeTest();
outputTestInfo();
}