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| a217e65bf8 | |||
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| 2f3347f0b0 |
514
3Lab/3Lab.cpp
514
3Lab/3Lab.cpp
@@ -1,514 +0,0 @@
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#include <iostream>
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#include <string>
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#include <clocale>
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#include <list>
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#include <time.h>
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#include <vector>
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#include <stack>
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#include <iterator>
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#include <algorithm>
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#include <exception>
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#include <locale>
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using namespace std;
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struct Node {
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int key, h;
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Node* L[2];
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Node(int k) : key(k), h(1) { L[0] = L[1] = nullptr; }
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~Node() { delete L[1]; delete L[0]; }
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void Display(int, int, int);
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Node(const Node&) = delete;
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Node& operator = (const Node&) = delete;
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friend int height(Node*& p)
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{
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return p ? p->h : 0;
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}
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int balancefactor()
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{
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return height(L[1]) - height(L[0]);
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}
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int fixheight()
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{
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auto hl = height(L[0]);
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auto hr = height(L[1]);
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h = (hl > hr ? hl : hr) + 1;
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return h;
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}
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// friend class Tree;
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};
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using MyStack = stack<pair<Node*, int>>;
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struct myiter : public iterator<forward_iterator_tag, int>
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{
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Node* Ptr;
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MyStack St;
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myiter(Node* p = nullptr) : Ptr(p) {}
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myiter(Node* p, const MyStack&& St) : Ptr(p), St(move(St)) {}
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bool operator == (const myiter& Other) const { return Ptr == Other.Ptr; }
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bool operator != (const myiter& Other) const { return !(*this == Other); }
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myiter& operator++();
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myiter operator++(int) { myiter temp(*this); ++* this; return temp; }
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pointer operator->() { return &Ptr->key; }
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reference operator*() { return Ptr->key; }
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};
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template <typename Container, typename Iter = myiter>
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class outiter : public iterator<output_iterator_tag, typename Container::value_type>
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{
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protected:
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Container& container;
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Iter iter;
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public:
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explicit outiter(Container& c, Iter it) : container(c), iter(it) { }
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const outiter<Container>&
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operator = (const typename Container::value_type& value) {
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iter = container.insert(value, iter).first;
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return *this;
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}
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const outiter<Container>&
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operator = (const outiter<Container>&) { return *this; }
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outiter<Container>& operator* () { return *this; }
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outiter<Container>& operator++ () { return *this; }
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outiter<Container>& operator++ (int) { return *this; }
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};
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template <typename Container, typename Iter>
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inline outiter<Container, Iter> outinserter(Container& c, Iter it)
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{
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return outiter<Container, Iter>(c, it);
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}
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class Tree {
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static size_t tags;
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char tag;
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Node* root;
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size_t n;
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public:
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using key_type = int;
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using value_type = int;
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using key_compare = less<int>;
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void swap(Tree& rgt)
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{
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using std::swap;
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swap(tag, rgt.tag);
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swap(root, rgt.root);
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swap(n, rgt.n);
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}
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static int Count;
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myiter Insert(const int& k, myiter where) {
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return insert(k, where).first;
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}
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size_t H() { return (root ? root->h : 0); }
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void Display(int = 1);
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myiter begin()const;
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myiter end()const { return myiter(nullptr); }
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void clear() { n = 0; delete root; root = nullptr; }
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pair<myiter, bool> insert(int, myiter = myiter(nullptr));
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Tree() : tag(static_cast<char>('A' + tags++)), root(nullptr), n(0) { }
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Tree(int N) : tag(static_cast<char>('A' + tags++)), root(nullptr), n(0) {
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clear();
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Count = 0;
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for (int i = 0; i < N; ++i) {
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int num = rand() % 16;
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Tree::Count += insert(num).second;
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}
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}
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int size() { return n; }
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~Tree() { delete root; }
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myiter find(int)const;
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Tree(const Tree& rgt) : Tree() {
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for (auto x = rgt.begin(); x != rgt.end(); ++x) insert(*x);
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}
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Tree(Tree&& rgt) : Tree() { swap(rgt); }
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template<class MyIt>
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Tree(MyIt first, MyIt last) : Tree() {
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for (; first != last; ++first) insert(*first);
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}
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Tree(list<int> data) : Tree() {
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for (auto x = data.begin(); x != data.end(); ++x) {
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insert(*x);
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}
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}
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Tree& operator=(const Tree& rgt)
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{
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Tree temp;
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for (auto x : rgt) temp.insert(x);
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swap(temp);
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return *this;
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}
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Tree& operator=(Tree&& rgt)
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{
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swap(rgt); return *this;
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}
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Tree& operator |= (const Tree&);
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Tree operator | (const Tree& rgt) const
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{
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Tree result(*this); return (result |= rgt);
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}
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Tree& operator &= (const Tree&);
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Tree operator & (const Tree& rgt) const
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{
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Tree result(*this); return (result &= rgt);
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}
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Tree& operator -= (const Tree&);
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Tree operator - (const Tree& rgt) const
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{
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Tree result(*this); return (result -= rgt);
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}
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Tree& operator ^= (const Tree&);
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Tree operator ^ (const Tree& rgt) const
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{
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Tree result(*this); return (result ^= rgt);
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}
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void showme() {
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cout << tag << ": { ";
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if (root) {
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cout << root->key << ' ';
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outnode(root);
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}
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cout << '}' << endl;
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}
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void outnode(Node* root) {
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if (root->L[0]) {
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cout << root->L[0]->key << ' ';
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outnode(root->L[0]);
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}
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if (root->L[1]) {
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cout << root->L[1]->key << ' ';
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outnode(root->L[1]);
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}
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}
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void Merge(Tree last, Tree& res) {
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res.clear();
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merge(begin(), end(), last.begin(), last.end(), outinserter(res, myiter(nullptr)));
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}
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void subst(int p, Tree last, Tree& res) {
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res.clear();
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auto qt = begin();
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int i = 0;
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while (i < p && qt != end()) {
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res.insert(*qt);
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++qt;
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++i;
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}
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for (auto st = last.begin(); st != last.end(); ++st) {
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res.insert(*st);
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}
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for (auto st = qt; st != end(); ++st) {
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res.insert(*st);
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}
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}
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void change(int p, Tree last, Tree& res) {
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res.clear();
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auto qt = begin();
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int i = 0;
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while (i < p && qt != end()) {
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res.insert(*qt);
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++qt;
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++i;
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}
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for (auto st = last.begin(); st != last.end(); ++st) {
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res.insert(*st);
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++qt;
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}
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for (auto st = qt; st != end(); ++st) {
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res.insert(*st);
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}
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}
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};
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int Tree::Count;
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myiter Tree::begin()const {
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MyStack St;
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Node* p(root);
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if (p) {
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while (p->L[0]) {
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St.push(make_pair(p, 0));
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p = p->L[0];
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}
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}
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return myiter(p, move(St));
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}
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myiter& myiter::operator++()
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{
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if (!Ptr) {
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return *this;
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}
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if (Ptr->L[1]) {
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St.push(make_pair(Ptr, 1));
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Ptr = Ptr->L[1];
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while (Ptr->L[0]) {
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St.push(make_pair(Ptr, 0));
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Ptr = Ptr->L[0];
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}
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}
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else {
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pair<Node*, int> pp(Ptr, 1);
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while (!St.empty() && pp.second) { pp = St.top(); St.pop(); }
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if (pp.second) {
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Ptr = nullptr;
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}
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else Ptr = pp.first;
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}
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return (*this);
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}
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const int FIRSTROW = 0,
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FIRSTCOL = 60,
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MAXCOL = 120,
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OFFSET[] = { 60, 23, 12, 6, 3, 2, 1 },
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MAXROW = FIRSTROW + 9,
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MAXOUT = FIRSTROW + 6,
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SHIFT = 2;
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string SCREEN[MAXROW];
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void clrscr(int f = 1)
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{
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for (auto i = 0; i < MAXROW; ++i) {
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SCREEN[i] = "";
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SCREEN[i].resize(MAXCOL + 20, '.');
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}
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if (f) system("cls");
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}
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void showscr()
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{
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for (auto i = 0; i < MAXROW; ++i) {
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SCREEN[i].resize(MAXCOL, '.');
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cout << SCREEN[i] << '\n';
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}
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}
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int setval(string& s, int pos, int val) {
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string t(to_string(val));
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for (auto p : t) s[pos++] = p;
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return t.size();
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}
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void Tree::Display(int first)
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{
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clrscr(first);
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SCREEN[0] = "BSTh (H=" + to_string(H()) + " n=" + to_string(n) + ") --------->";
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if (root) {
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SCREEN[0].resize(MAXCOL, '.');
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root->Display(0, FIRSTCOL, 1);
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}
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else SCREEN[0] += "<Empty!>";
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showscr();
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}
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void Node::Display(int row, int col, int depth)
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{
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if ((row > MAXROW) || (col < 0) || (col > MAXCOL)) return;
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if (row > MAXOUT) {
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SCREEN[row].replace(col, 3, "+++");
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return;
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}
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try {
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setval(SCREEN[row], col, key);
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setval(SCREEN[row + 1], col, h);
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}
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catch (exception& e) {
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cout << e.what() << key << ' ' << row << ' ' << col << endl;
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cin.get();
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}
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catch (...) { cout << "Unknown error\n"; cin.get(); }
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if (L[0]) L[0]->Display(row + 1, col - OFFSET[depth], depth + 1);
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if (L[1]) L[1]->Display(row + 1, col + OFFSET[depth], depth + 1);
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}
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myiter Tree::find(int k)const
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||||
{
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Node* p(root);
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||||
while (p && p->key != k) p = p->L[p->key > k];
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return myiter(p);
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}
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||||
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pair<myiter, bool> Tree::insert(int k, myiter where)
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{
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||||
Node* p(root), * q(nullptr);
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int a{ 0 };
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MyStack St;
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//===== Инициализация =====
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if (!where.Ptr) {
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if (!root) {
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root = new Node(k);
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n = 1;
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return make_pair(myiter(root, move(St)), true);
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}
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}
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else {
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p = where.Ptr;
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St = move(where.St);
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}
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//===== Поиск места вставки ===== //
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while (p) {
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a = k > p->key ? 1 : 0;
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St.push(make_pair(p, a));
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q = p->L[a];
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if (q) {
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p = q;
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}
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||||
else {
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p->L[a] = q = new Node(k);
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++n;
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break;
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||||
}
|
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}
|
||||
|
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int b_old{ 0 };
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while (!St.empty())
|
||||
{
|
||||
auto pa = St.top(); St.pop();
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||||
p = pa.first; a = pa.second;
|
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int b(p->balancefactor());
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if (b) {
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if ((b == 2) || (b == -2))
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{
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--p->h;
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b /= 2;
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if (b == b_old) {
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p->L[a] = q->L[1 - a];
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q->L[1 - a] = p;
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||||
if (p == root)p = root = q;
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||||
else St.top().first->L[St.top().second] = p = q;
|
||||
p->fixheight();
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||||
break;
|
||||
}
|
||||
else {
|
||||
Node* r(q->L[1 - a]);
|
||||
p->L[a] = r->L[1 - a];
|
||||
q->L[1 - a] = r->L[a];
|
||||
r->L[1 - a] = p;
|
||||
r->L[a] = q;
|
||||
|
||||
if (p == root) p = root = r;
|
||||
else St.top().first->L[St.top().second] = p = r;
|
||||
p->fixheight();
|
||||
break;
|
||||
}
|
||||
}
|
||||
b_old = b;
|
||||
p->fixheight();
|
||||
q = p;
|
||||
}
|
||||
else break;
|
||||
}
|
||||
return make_pair(myiter(p, move(St)), true);
|
||||
}
|
||||
|
||||
Tree& Tree::operator |= (const Tree& rgt) {
|
||||
Tree temp;
|
||||
set_union(begin(), end(), rgt.begin(), rgt.end(), outinserter(temp, myiter(nullptr)));
|
||||
swap(temp);
|
||||
return *this;
|
||||
}
|
||||
|
||||
Tree& Tree::operator &= (const Tree& rgt) {
|
||||
Tree temp;
|
||||
set_intersection(begin(), end(), rgt.begin(), rgt.end(), outinserter(temp, myiter(nullptr)));
|
||||
swap(temp);
|
||||
return *this;
|
||||
}
|
||||
|
||||
Tree& Tree::operator -= (const Tree& rgt) {
|
||||
Tree temp;
|
||||
set_difference(begin(), end(), rgt.begin(), rgt.end(), outinserter(temp, myiter(nullptr)));
|
||||
swap(temp);
|
||||
return *this;
|
||||
}
|
||||
Tree& Tree::operator ^= (const Tree& rgt) {
|
||||
Tree temp;
|
||||
set_symmetric_difference(begin(), end(), rgt.begin(), rgt.end(), outinserter(temp, myiter(nullptr)));
|
||||
swap(temp);
|
||||
return *this;
|
||||
}
|
||||
size_t Tree::tags = 0;
|
||||
|
||||
using namespace std;
|
||||
|
||||
int main()
|
||||
{
|
||||
setlocale(LC_ALL, "Russian");
|
||||
system("chcp 1251");
|
||||
srand(time(nullptr));
|
||||
|
||||
int N = 16;
|
||||
Tree home(rand()%N+1),
|
||||
second(rand()%N+1),
|
||||
third(rand()%N+1),
|
||||
fourth(rand()%N+1),
|
||||
fifth(rand()%N+1),
|
||||
res1, res2, res3, res;
|
||||
|
||||
home.Display();
|
||||
cout << "\nSequence in the form of a tree (further will be in the form of a sequence) ... ";
|
||||
home.showme();
|
||||
cin.get();
|
||||
system("cls");
|
||||
|
||||
|
||||
|
||||
home.showme();
|
||||
second.showme();
|
||||
third.showme();
|
||||
fourth.showme();
|
||||
fifth.showme(); cout << endl;
|
||||
|
||||
res1 = home | second;
|
||||
cout << "A | B = "; res1.showme();
|
||||
res2 = third | fourth;
|
||||
cout << "C | D = "; res2.showme();
|
||||
res3 = res1 - res2;
|
||||
cout << "(A | B) - (C | D) = "; res3.showme();
|
||||
res = res3 ^ fifth;
|
||||
cout << "(A | B) - (C | D) ^ E = "; res.showme();
|
||||
|
||||
cout << "\nGraphical representation in progress... ";
|
||||
cin.get();
|
||||
res.Display();
|
||||
cout << "Result: "; res.showme();
|
||||
cin.get();
|
||||
|
||||
list<int> test = {6, 7, 9, 2, 3};
|
||||
Tree merge_tree(test), resx;
|
||||
home.Merge(merge_tree, resx);
|
||||
resx.Display();
|
||||
cout << "Operation Merge\n";
|
||||
resx.showme();
|
||||
cin.get();
|
||||
|
||||
Tree subst_tree({3, 4, 0}), res4;
|
||||
home.subst(2, subst_tree, res4);
|
||||
res4.Display();
|
||||
cout << "Operation Subst\n";
|
||||
res4.showme();
|
||||
cin.get();
|
||||
|
||||
Tree change_tree({2, 8, 7}), res5;
|
||||
home.change(3, change_tree, res5);
|
||||
res5.Display();
|
||||
cout << "Operation Change\n";
|
||||
res5.showme();
|
||||
|
||||
cout << "\n ==== The end ====\n";
|
||||
cin.get();
|
||||
return 0;
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
# AiSD
|
||||
## Тема: Комбинированные структуры данных и стандартная библиотека шаблонов
|
||||
##### Вариант 35
|
||||
|
||||
|
||||
### Цель работы
|
||||
Получение практических знаний по созданию собственного контейнера для работы с множествами и последовательностями
|
||||
### Задание
|
||||
Реализовать индивидуальное задание темы «Множества + последовательности» в виде программы, используя свой контейнер для дерева двоичного поиска с хранением высоты дерева в каждом узле и доработать его для поддержки операций с последовательностями.
|
||||
#### 1. Описание созданного контейнера
|
||||
Для реализации поставленной задачи было решено использовать контейнер Container, на который ссылаются итераторы разного типа: он используется для хранения элементов множества. В основе реализации этого контейнера лежит дерево двоичного поиска, что обеспечивает оптимальное время выполнения операций: поиск, вставка, удаление за O(log n), где n – мощность множества
|
||||
Но при всех плюсах есть существенный недостаток – при работе с элементами множества теряется информация о порядке добавления элемента и возможных повторах элементов
|
||||
Для генерации множества используется генератор псевдослучайных чисел, из-за чего элементы множества могут повторяться. Также для генерации дерева была использована автобалансировка, поэтому элементы располагаются в том порядке, в котором они были разложены при автобалансировке, поэтому порядок элементов отличается от теоретического
|
||||
Использованы две функции вывода дерева: та, которая выводит их в том порядке, в каком они были заложены в контейнер, и та, которая выводит значения узлов дерева, переходя от родителей к сыновьям
|
||||
|
||||
#### 2. Реализованные функции для операций над последовательностями
|
||||
Т.к. в библиотеки algorithm отсутствуют операции CHANGE и SUBST, они были реализованы самостоятельно
|
||||
Функция subst вставляет последовательность B в последовательность А в заданное место. Сложность реализованной функции O(n log n)
|
||||
Функция change заменяет последовательность элементами второй последовательности, начиная с позиции p. Сложность реализованной функции O(n)
|
||||
|
||||
### Вывод
|
||||
Стандартные контейнеры подходят для работы с множествами, однако для работы с последовательностями, где важен порядок добавления элементов в множество, стандартные контейнеры нужно дорабатывать.
|
||||
В результате выполнения лабораторной работы был создан пользовательский контейнер на основе деревьев двоичного поиска
|
||||
@@ -1,31 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.31025.194
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Lab1_1", "Lab1_1.vcxproj", "{8E1DEADF-98BA-4947-9AED-5486C2F7B9F5}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{8E1DEADF-98BA-4947-9AED-5486C2F7B9F5}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{8E1DEADF-98BA-4947-9AED-5486C2F7B9F5}.Debug|x64.Build.0 = Debug|x64
|
||||
{8E1DEADF-98BA-4947-9AED-5486C2F7B9F5}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{8E1DEADF-98BA-4947-9AED-5486C2F7B9F5}.Debug|x86.Build.0 = Debug|Win32
|
||||
{8E1DEADF-98BA-4947-9AED-5486C2F7B9F5}.Release|x64.ActiveCfg = Release|x64
|
||||
{8E1DEADF-98BA-4947-9AED-5486C2F7B9F5}.Release|x64.Build.0 = Release|x64
|
||||
{8E1DEADF-98BA-4947-9AED-5486C2F7B9F5}.Release|x86.ActiveCfg = Release|Win32
|
||||
{8E1DEADF-98BA-4947-9AED-5486C2F7B9F5}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {83E70304-D43D-4184-9D07-00854F397EB3}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -1,150 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>16.0</VCProjectVersion>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{8e1deadf-98ba-4947-9aed-5486c2f7b9f5}</ProjectGuid>
|
||||
<RootNamespace>Lab11</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Lab1_1.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="Test_result.txt" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -1,27 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Исходные файлы">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы заголовков">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы ресурсов">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Lab1_1.cpp">
|
||||
<Filter>Исходные файлы</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="Test_result.txt">
|
||||
<Filter>Файлы ресурсов</Filter>
|
||||
</Text>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -1,4 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup />
|
||||
</Project>
|
||||
@@ -1,189 +0,0 @@
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <string>
|
||||
#include <Windows.h>
|
||||
#include <cstdio>
|
||||
#include <time.h>
|
||||
using namespace std;
|
||||
|
||||
const int length = 32;
|
||||
const char universum[] = "АБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯ";
|
||||
char stringA[length];
|
||||
char stringB[length];
|
||||
char stringC[length];
|
||||
char stringD[length];
|
||||
bool vectorA[length], vectorB[length], vectorC[length], vectorD[length], vectorF[length];
|
||||
double firstTimePoint, lastTimePoint, totalTime = 0;
|
||||
const char filename[] = "output.txt";
|
||||
const int testAmount = 10;
|
||||
|
||||
|
||||
|
||||
void setupConsole()
|
||||
{
|
||||
setlocale(LC_ALL, "Russian");
|
||||
SetConsoleOutputCP(1251);
|
||||
SetConsoleCP(1251);
|
||||
}
|
||||
|
||||
void outputGreeting()
|
||||
{
|
||||
cout << "Программа рассчитывает значение множества F согласно следующим законам - " << endl;
|
||||
cout << "F = A - (B v C v D), что равносильно F = A - B - C - D." << endl;
|
||||
cout << "Универсум: " << universum << endl;
|
||||
}
|
||||
|
||||
void input()
|
||||
{
|
||||
cout << endl;
|
||||
cout << "Введите множество A: ";
|
||||
cin >> stringA;
|
||||
cout << "Введите множество B: ";
|
||||
cin >> stringB;
|
||||
cout << "Введите множество C: ";
|
||||
cin >> stringC;
|
||||
cout << "Введите множество D: ";
|
||||
cin >> stringD;
|
||||
|
||||
cout << endl;
|
||||
}
|
||||
|
||||
int memberToIndex(char member)
|
||||
{
|
||||
return member - 'А';
|
||||
}
|
||||
|
||||
char indexToMember(int number)
|
||||
{
|
||||
return number + 'А';
|
||||
}
|
||||
|
||||
void vectorFromString(bool*vector, const char string[])
|
||||
{
|
||||
for (int i = 0; string[i]; i++)
|
||||
vector[memberToIndex(string[i])] = 1;
|
||||
};
|
||||
|
||||
void convertSets()
|
||||
{
|
||||
vectorFromString(vectorA, stringA);
|
||||
vectorFromString(vectorB, stringB);
|
||||
vectorFromString(vectorC, stringC);
|
||||
vectorFromString(vectorD, stringD);
|
||||
}
|
||||
|
||||
void calculateAnswer()
|
||||
{
|
||||
for (int i = 0; i < length; i++)
|
||||
vectorF[i] = (vectorA[i] && !vectorB[i] && !vectorC[i] && !vectorD[i]);
|
||||
}
|
||||
|
||||
void outputSetToConsole(bool(&vector)[length])
|
||||
{
|
||||
for (int i = 0; i < length; ++i)
|
||||
if (vector[i])
|
||||
cout << indexToMember(i);
|
||||
}
|
||||
|
||||
void outputSetToFile(bool(&vector)[length], ofstream& output)
|
||||
{
|
||||
for (int i = 0; i < length; ++i)
|
||||
if (vector[i])
|
||||
output << indexToMember(i);
|
||||
}
|
||||
|
||||
void executeTask()
|
||||
{
|
||||
convertSets();
|
||||
calculateAnswer();
|
||||
}
|
||||
|
||||
void outputAnswer()
|
||||
{
|
||||
cout << "Ответ: F = ";
|
||||
outputSetToConsole(vectorF);
|
||||
cout << endl;
|
||||
}
|
||||
|
||||
int factorial(int number)
|
||||
{
|
||||
int factorial = 1;
|
||||
for (int i = 1; i <= number; i++)
|
||||
factorial *= number;
|
||||
return factorial;
|
||||
}
|
||||
|
||||
bool randomBool()
|
||||
{
|
||||
return rand() % 2;
|
||||
}
|
||||
|
||||
void fillVectors()
|
||||
{
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
vectorA[i] = randomBool();
|
||||
vectorB[i] = randomBool();
|
||||
vectorC[i] = randomBool();
|
||||
vectorD[i] = randomBool();
|
||||
}
|
||||
}
|
||||
|
||||
void clearAnswerVector()
|
||||
{
|
||||
for (int i = 0; i < length; i++)
|
||||
vectorF[i] = 0;
|
||||
}
|
||||
|
||||
void executeTest()
|
||||
{
|
||||
ofstream output;
|
||||
output.open(filename);
|
||||
for (int i = 0; i < testAmount; i++)
|
||||
{
|
||||
fillVectors();
|
||||
clearAnswerVector();
|
||||
output << "Множество A: ";
|
||||
outputSetToFile(vectorA, output);
|
||||
output << endl;
|
||||
output << "Множество B: ";
|
||||
outputSetToFile(vectorB, output);
|
||||
output << endl;
|
||||
output << "Множество C: ";
|
||||
outputSetToFile(vectorC, output);
|
||||
output << endl;
|
||||
output << "Множество D: ";
|
||||
outputSetToFile(vectorD, output);
|
||||
output << endl;
|
||||
firstTimePoint = clock();
|
||||
calculateAnswer();
|
||||
lastTimePoint = clock();
|
||||
totalTime += lastTimePoint - firstTimePoint;
|
||||
output << "Ответ: F = ";
|
||||
outputSetToFile(vectorF, output);
|
||||
output << endl;
|
||||
output << '*' << endl;
|
||||
}
|
||||
output.close();
|
||||
}
|
||||
|
||||
void outputTestInfo()
|
||||
{
|
||||
cout << endl;
|
||||
cout << "- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -" << endl;
|
||||
cout << "Из 33 символов может быть составлено " << factorial(length) << " перестановок" << endl;
|
||||
cout << "Программой будут рассмотрены лишь " << testAmount << " случайных комбинаций" << endl;
|
||||
cout << "Отчеты будут выведены в файл output.txt" << endl;
|
||||
cout << "На выполнение алгоритма уходит " << totalTime / 1000 << " секунд." << endl;
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
setupConsole();
|
||||
outputGreeting();
|
||||
input();
|
||||
executeTask();
|
||||
outputAnswer();
|
||||
executeTest();
|
||||
outputTestInfo();
|
||||
}
|
||||
@@ -1,31 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.30804.86
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lab1_3", "lab1_3.vcxproj", "{945AD67E-9CAA-4BA6-B7B2-937E53F8E45B}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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||||
Debug|x86 = Debug|x86
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{945AD67E-9CAA-4BA6-B7B2-937E53F8E45B}.Debug|x64.ActiveCfg = Debug|x64
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{945AD67E-9CAA-4BA6-B7B2-937E53F8E45B}.Debug|x86.Build.0 = Debug|Win32
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{945AD67E-9CAA-4BA6-B7B2-937E53F8E45B}.Release|x64.ActiveCfg = Release|x64
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{945AD67E-9CAA-4BA6-B7B2-937E53F8E45B}.Release|x64.Build.0 = Release|x64
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{945AD67E-9CAA-4BA6-B7B2-937E53F8E45B}.Release|x86.ActiveCfg = Release|Win32
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{945AD67E-9CAA-4BA6-B7B2-937E53F8E45B}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {4FCBA152-888E-40B7-A874-3297AD785AB2}
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EndGlobalSection
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EndGlobal
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@@ -1,150 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<ProjectConfiguration Include="Debug|x64">
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<ProjectConfiguration Include="Release|x64">
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<PropertyGroup Label="Globals">
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<ProjectGuid>{945ad67e-9caa-4ba6-b7b2-937e53f8e45b}</ProjectGuid>
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<ItemGroup>
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<ClCompile Include="Lab1_3.cpp" />
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@@ -1,27 +0,0 @@
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<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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<Filter Include="Header Files">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Filter>Source Files</Filter>
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<ItemGroup>
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<Text Include="Test_result.txt">
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<Filter>Resource Files</Filter>
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@@ -1,4 +0,0 @@
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@@ -1,31 +0,0 @@
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||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.30804.86
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Lab1_2", "Lab1_2.vcxproj", "{8489226B-D3FE-48BC-BD12-A3E04ED4EE76}"
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Global
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Debug|x64 = Debug|x64
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{8489226B-D3FE-48BC-BD12-A3E04ED4EE76}.Debug|x64.ActiveCfg = Debug|x64
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{8489226B-D3FE-48BC-BD12-A3E04ED4EE76}.Release|x86.ActiveCfg = Release|Win32
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{8489226B-D3FE-48BC-BD12-A3E04ED4EE76}.Release|x86.Build.0 = Release|Win32
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||||
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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||||
<ConfigurationType>Application</ConfigurationType>
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||||
<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
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||||
<CharacterSet>Unicode</CharacterSet>
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||||
</PropertyGroup>
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||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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||||
<ImportGroup Label="ExtensionSettings">
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||||
</ImportGroup>
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||||
<ImportGroup Label="Shared">
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||||
</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||
</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||
</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||
</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="Lab2.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Set1.h" />
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<ClInclude Include="Set2.h" />
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<ClInclude Include="Set3.h" />
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<ClInclude Include="Set4.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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@@ -1,36 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Source Files">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="Header Files">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
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</Filter>
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<Filter Include="Resource Files">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="Lab2.cpp">
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<Filter>Source Files</Filter>
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||||
</ClCompile>
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||||
</ItemGroup>
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<ItemGroup>
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||||
<ClInclude Include="Set1.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="Set2.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="Set3.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="Set4.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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@@ -1,4 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup />
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||||
</Project>
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||||
184
Part2/4Lab/Kursov.cpp
Normal file
184
Part2/4Lab/Kursov.cpp
Normal file
@@ -0,0 +1,184 @@
|
||||
#include <time.h>
|
||||
#include <chrono>
|
||||
#include <fstream>
|
||||
#include <string>
|
||||
#include <set>
|
||||
#include <vector>
|
||||
#include <iterator>
|
||||
#include <algorithm>
|
||||
#include <iostream>
|
||||
|
||||
using namespace std;
|
||||
using MySet = set<int>;
|
||||
using MyIt = set<int>::iterator;
|
||||
using MySeq = vector<MyIt>;
|
||||
const int lim = 16;
|
||||
|
||||
class MyCont {
|
||||
int power;
|
||||
char tag;
|
||||
MySet setA;
|
||||
MySeq Sequence;
|
||||
MyCont& operator = (const MyCont&) = delete;
|
||||
MyCont& operator = (MyCont&&) = delete;
|
||||
|
||||
public:
|
||||
MyCont(int, char);
|
||||
MyCont(const MyCont&);
|
||||
MyCont(MyCont&&);
|
||||
MyCont& operator |= (const MyCont&);
|
||||
MyCont operator | (const MyCont& rgt) const{
|
||||
MyCont result(*this); return (result |= rgt);
|
||||
}
|
||||
|
||||
MyCont& operator -= (const MyCont&);
|
||||
MyCont operator - (const MyCont& rgt) const {
|
||||
MyCont result(*this); return (result -= rgt);
|
||||
}
|
||||
MyCont& operator ^= (const MyCont&);
|
||||
MyCont operator ^ (const MyCont& rgt) const
|
||||
{
|
||||
MyCont result(*this); return (result ^= rgt);
|
||||
}
|
||||
void Merge(const MyCont&);
|
||||
void Concat(const MyCont& rgt);
|
||||
void Subst(const MyCont&, size_t);
|
||||
void Change(const MyCont&, size_t);
|
||||
void Show() const;
|
||||
size_t Power() const { return Sequence.size(); }
|
||||
|
||||
};
|
||||
|
||||
MyCont::MyCont(int p, char t = 'R') : power(p), tag(t) {
|
||||
for (int i = 0; i < power; ++i){
|
||||
Sequence.push_back(setA.insert(rand() % lim).first);
|
||||
}
|
||||
}
|
||||
|
||||
MyCont::MyCont(MyCont&& source) //Копия "с переносом"
|
||||
: power(source.power), tag(source.tag),
|
||||
setA(move(source.setA)), Sequence(move(source.Sequence)) { }
|
||||
|
||||
MyCont::MyCont(const MyCont& source) //Конструктор копии
|
||||
: power(source.power), tag(source.tag) {
|
||||
for (auto x : source.setA) Sequence.push_back(setA.insert(x).first);
|
||||
}
|
||||
|
||||
void MyCont::Show() const {
|
||||
using std::cout;
|
||||
cout << "\n" << tag << ": ";
|
||||
for (auto x : setA) cout << x << " "; //Выдача множества
|
||||
cout << "\n < ";
|
||||
for (auto x : Sequence) cout << *x << " "; //Выдача последовательности
|
||||
cout << ">";
|
||||
}
|
||||
|
||||
MyCont& MyCont::operator -= (const MyCont& rgt) { //Разность мн-в
|
||||
MySet temp;
|
||||
MySeq stemp;
|
||||
for (auto x : setA)
|
||||
if (rgt.setA.find(x) == rgt.setA.end())
|
||||
stemp.push_back(temp.insert(x).first);
|
||||
temp.swap(setA);
|
||||
stemp.swap(Sequence);
|
||||
return *this;
|
||||
}
|
||||
|
||||
MyCont& MyCont::operator |= (const MyCont& rgt) { //Объединение
|
||||
for (auto x : rgt.setA) Sequence.push_back(setA.insert(x).first);
|
||||
return *this;
|
||||
}
|
||||
|
||||
void MyCont::Merge(const MyCont& rgt) { //Слияние
|
||||
using std::sort;
|
||||
MySeq temp(rgt.Sequence), res;
|
||||
auto le = [](MyIt a, MyIt b)->bool { return *a < *b; };//Критерий
|
||||
sort(Sequence.begin(), Sequence.end(), le);
|
||||
sort(temp.begin(), temp.end(), le);
|
||||
std::merge(Sequence.begin(), Sequence.end(), temp.begin(), temp.end(),
|
||||
std::back_inserter(res), le); //Слияние для последовательностей...
|
||||
setA.insert(rgt.setA.begin(), rgt.setA.end()); //... и объединение множеств
|
||||
Sequence.swap(res);
|
||||
}
|
||||
|
||||
void MyCont::Concat(const MyCont& rgt) { //Сцепление
|
||||
for (auto x : rgt.Sequence) Sequence.push_back(setA.insert(*x).first);
|
||||
}
|
||||
|
||||
void MyCont::Subst(const MyCont& rgt, size_t p) { //Подстановка
|
||||
if (p >= Power()) Concat(rgt);
|
||||
else {
|
||||
MySeq stemp(Sequence.begin(), Sequence.begin() + p); //Начало
|
||||
std::copy(rgt.Sequence.begin(), rgt.Sequence.end(), back_inserter(stemp)); //Вставка
|
||||
std::copy(Sequence.begin() + p, Sequence.end(), back_inserter(stemp)); //Окончание
|
||||
MySet temp;
|
||||
Sequence.clear();
|
||||
for (auto x : stemp) Sequence.push_back(temp.insert(*x).first);
|
||||
setA.swap(temp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void MyCont::Change(const MyCont& rgt, size_t p) { //Замена
|
||||
if (p >= Power()) Concat(rgt);
|
||||
else {
|
||||
MySeq stemp(Sequence.begin(), Sequence.begin() + p); //Начало
|
||||
std::copy(rgt.Sequence.begin(), rgt.Sequence.end(), back_inserter(stemp));
|
||||
//Замена
|
||||
size_t q = p + rgt.Power();
|
||||
if (q < Power())
|
||||
std::copy(Sequence.begin() + q, Sequence.end(), back_inserter(stemp));
|
||||
//Окончание
|
||||
MySet temp;
|
||||
Sequence.clear();
|
||||
for (auto x : stemp) Sequence.push_back(temp.insert(*x).first);
|
||||
setA.swap(temp);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
int main() {
|
||||
using namespace std::chrono;
|
||||
setlocale(LC_ALL, "Russian");
|
||||
srand((unsigned int)7); //Пока здесь константа, данные повторяются
|
||||
// srand((unsigned int)time(nullptr)); //Разблокировать для случайных данных
|
||||
auto rand = [](int d) { return std::rand() % d; }; //Лямбда-функция!
|
||||
ofstream fout;
|
||||
fout.open("in.txt");
|
||||
|
||||
for (int p = 10; p < 5000; p += 10) {
|
||||
int middle_power = 0, set_count = 0;
|
||||
auto Used = [&](MyCont& t) { middle_power += t.Power(); ++set_count; };
|
||||
|
||||
MyCont A(p, 'A');
|
||||
MyCont B(p, 'B');
|
||||
MyCont C(p, 'C');
|
||||
MyCont D(p, 'D');
|
||||
MyCont E(p, 'E');
|
||||
MyCont F(p, 'F');
|
||||
MyCont G(p, 'G');
|
||||
MyCont H(p, 'H');
|
||||
MyCont R(p);
|
||||
|
||||
auto t1 = std::chrono::high_resolution_clock::now();
|
||||
A | B; Used(A); Used(B);
|
||||
C | D; Used(C); Used(D);
|
||||
(A | B) - (C | D); Used(A); Used(B); Used(C); Used(D);
|
||||
((A | B) - (C | D)) | E; Used(A); Used(B); Used(C); Used(D); Used(E);
|
||||
R.Merge(E); Used(R); Used(E);
|
||||
int c = rand(R.Power());
|
||||
R.Subst(G, c); Used(R); Used(G);
|
||||
c = rand(R.Power());
|
||||
R.Change(H, c); Used(R); Used(H);
|
||||
auto t2 = std::chrono::high_resolution_clock::now();
|
||||
auto dt = duration_cast<duration<double>>(t2 - t1);
|
||||
middle_power /= set_count;
|
||||
fout << middle_power << ' ' << dt.count() << endl;
|
||||
}
|
||||
cout << "The end\n";
|
||||
fout.close();
|
||||
std::cin.get();
|
||||
return 0;
|
||||
}
|
||||
|
||||
5
Part2/4Lab/README.md
Normal file
5
Part2/4Lab/README.md
Normal file
@@ -0,0 +1,5 @@
|
||||
# Курсовая работа
|
||||
На основе программы, составленной по лабораторной работе №3, выполнить статистический эксперимент по измерению фактической временной сложности алгоритма обработки данных, провести анализ.
|
||||
## Полезные ссылки
|
||||
##### RG41: https://bit.ly/3m9Hcio
|
||||
##### Таблица для данных: https://bit.ly/38TzNAM
|
||||
Reference in New Issue
Block a user